Game Design
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All about durability, harvesting, crafting, and poison. The Pink Moon Hack describes a broken, postapocalyptic kind of world. The war with the gods spread wastelands but also led to the loss of usable metals on the planet. Because weapons are made of bone, of wood, of chitin, of stone, they have a tendency to break…
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I kept thinking and noodling over the dice pool mechanics and have decided to just lean into simplicity. As much as I love the mechanical elegance of dice pools from Dogs in the Vineyard and how you can turn every interaction into a conflict with mechanical elements, there’s something clean and easy about just rolling…
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Working on a classless, level-less hack of the Black Hack for the 10th Anniversary Black Hack Jam. It’s inspired by Into the Odd, Dogs in the Vineyard, sword & sorcery, the Dying Earth genre, and so on. It’s a dark world where survival matters, resources are tight, and combat is dangerous. Magic is both very…
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Before we get to all the game stuff, I’d like to announce the upcoming crowdfund for the Broken River Zines! The campaign begins in September and the goal is to mail a physical zine to subscribers every month for 2027! Check out the campaign now to download what we’re calling Issue 0 to get a…
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Last Chance! Well, we’ve had a successful campaign so far! We’ve tripled our funding goal, US backers won’t be paying for shipping, and we’re within striking distance of making the cards the highest possible quality. Considering how I had not planned on crowdfunding this at all and felt like I wasn’t prepared for a crowdfund,…
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The time has come! My wallet sized dueling card game about battling beetles is now crowdfunding on Backerkit! Check out the campaign right here. Hoping to have a big first day! Would be absolutely stellar if we fully funded in these first 24 hours. Things like that always do the most to push you up…
